T3-Y - Hints Here: Explained

Every curse in Yangsy's new No Hints Here String Curse

Note that this will use my personal symbols for the curses instead of the symbols that Yangsy uses

Beginning

B3+Y: Thanks for Playing my game but each pair of identical tiles will be played once

Type: String Curse

Personal Curse Name: Oncer

Edited from: Each tile will be played twice

If there are two tiles in a row with the same angle, then the second tile is removed.

12-Y: Artificial Chariot but the acute angles and the obtuse angles are swapped

Type: String Curse

Personal Curse Name: ObAcu

From Yangsy's website: The angle of each tile is now its supplementary angle. Integer multiples of 180° will bypass this curse, while angles >180° will be moduled by 180° when processing. This effect can also add or removing twirls without changing the rhythm for better readability.

T3-1 - Warm up!!!

8-XC: Jungle City but every angled section has an extra beat

Type: Crab Curse

Personal Curse Name: Angler

When each stretch of straight line is not parallel to the line of on-beat, then an extra straight tile is added.

T3-2 - Squares, holds and midspins

12-X*: Artificial Chariot but there are too many squares

Type: Landmine Curse

Personal Curse Name: LANDMINE XII SQUARE

Squares are added to right angles (both 90° and 270°).

T3-3 - Don't miss qing a shot!!!

6-XAZC: PULSE but two tiles but triple planet tiles

Type: Miss Qing Curse

Personal Curse Name: Tripler

The thing is charted like it's three planets, however only two planets are there, kind of like an inverse of T4 Crab curse and XN String curse.

2-Y: Offbeats but it is in three-four time

Type: String Curse

Personal Curse Name: Commoner

Except now for some reason it's in 22/24 time. The official description for this curse is "It is in another type of rhythm"

T3-4 - Tricky Trialgens!!

8-X∇: JungleCity.zip

Type: Carrot Curse

Personal Curse Name: Carrot.zip

It's compressed. Id est, all straight tiles are removed and replaced with a pause that lasts as long as the stretch of straight tiles

T3-5 - High Pings!!

4-XXX: Fil� Missi��g

Type: XXX Curse

Okay, I don't really have names for the XXX curses. Anyways, it's just like 8-X Carrot curse except the disappearances of straight tiles corrupts the music

T3-6 - Collect Undefined!!

T3-Y: No Hints Here! but the ending is destined

Type: String Curse

Personal Curse Name: Predestiny

This just removes uncertain factors like freeroam. The entire freeroam section is skipped

4-X*: Love Letters but when the angle is 90°, it is double

Type: Landmine Curse

Personal Curse Name: LANDMINE IV DOUBLE

Exactly what it says in the tin. (Almost. This also includes 270°).

RJ-Y: Fear Grows but the multitaps has been changed to midspins

Type: String Curse

Personal Curse Name: AkoChisa

I'm gonna have to explain the name, aren't I? Okay, so in my personal cursed levels, different BanG Dream characters are represented by different gimmicks, with Ako Udagawa being double tiles (as seen in Third sun of darkness) and Chisato Shirasagi being midspins. Hence, AkoChisa. These two curses happen at the same time as...

MN-Y: Night Wanderer (cnsouka remix) but no midspins found in this level

Type: String Curse

Personal Curse Name: Nospin

From Yangsy's website: Replace each midspin to non-midspin tiles, without changing the rhythm.

T3-7 - Remember this, this, AND THIS!!

11-X*: Heracles but every enclosed shape is missing one edge

Type: Landmine Curse

Personal Curse Name: LANDMINE XI REMOVE

Every polygon has one side removed. Squares become triangles and so on. The inverse of XH Crab curse

XR-Y: Rose Garden but each 90° tile should have a triangle

Type: String Curse

Personal Curse Name: TRightangle

Specifically, a right angle triangle with the right angle "overlapping" with the original right angle. Right angles originally part of right triangles are unaffected

XR-XC: Rose Garden but each triangle makes you more tired

Type: Crab Curse

Personal Curse Name: STriangler

Originally, STriangler made your BPM slow down whenever you hit a triangle. However, it seems that they got bored of making you fall asleep, so instead, the BPM speeds up

XH-X*: Final Hope but every time you pass an n-gon, increase the speed by 0.01n times

Type: Landmine Curse

Personal Curse Name: LANDMINE H SPEED

Either the speed multiplier is increased by 0.01n (simple interest) or the BPM is multiplied by 1+0.01n (compound interest). In this case, it seems to be simple interest

T3-8 - One-more-turn tiles!!

4-X*: Love Letters but when the angle is 90°, it is double

You've already seen this one, so let's skip it.

RJ-Y: Fear Grows but the multitaps has been changed to midspins

T2-EX: sing sing red indigo but the special midspins changes the planet counts

Type: String Curse

Personal Curse Name: MidPlanetz

Paraphrased from Yangsy's website: Fire Midspin = Triple Planets, Ice Midspin = Double Planets, Star Midspin = Swap To Another Count For Planets.

T3-9 - Answer!!

XC-XC: Credits but the twirls are missing

Type: Crab Curse

Personal Curse Name: NoTwirls

There aren't any twirls. The other option was Heracles but there's a twirl on every tile. As a tangent, when the section doesn't have any twirls, it just acts as 1-X Crab Curse

[12-X]: Artificial Chariot but every 90° tile has a triangle, repeated ones don't

Type: Block Curse

Personal Curse Name: OnceTRightAngle

If there's a 90° tile, an equilateral triangle is added, UNLESS there are two or more 90° angles in a row

T3-10 - Sq!!

XT-Y: Options but all the straight tiles are missing

Type: String Curse

Personal Curse Name: Straightn't

Unlike in 8-X Carrot curse of 4-XXX, the planets will skip them, rather than waiting.

T3-11 - Twisting Floors!!

3-X*: THE WIND UP but when the radian is nπ/4 (inner circle, n∈{1,2,3}), there is a hold

Type: Landmine Curse

Personal Curse Name: LANDMINE III HOLD

Holds on every 45°, 90° and 135° angle

7-Y: Spin 2 Win but the angled tiles can modify the bpm using its time effect negatively

Type: String Curse

Personal Curse Name: Speedangle

<180° = Speed Down, >180° = Speed Up.

T1-EX*: NEW LIFE but each long strip you pass will make you more tired

Type: Landmine Curse

Personal Curse Name: LANDMINE T1 SLEEPHOLD

Longstrip = hold, so it decreases your BPM more

T1-EY: NEW LIFE but every hold is one turn longer

Type: String Curse

Personal Curse Name: Otherloop

Add 1 extra loops to every hold. Apparently you can also add holds if there aren't any

T3-12 - Options jumpscare!!

2:34 options jumpscare

4-XC: Love Letters but I keep having Nightmares to Classic pursuit

Type: Crab Curse

Personal Curse Name: Night

You suddenly jump to a different level, in this case XT-6

5-XC: The Midnight Train but something's wrong with the train

Type: Crab Curse

Personal Curse Name: Mr Wrong

The planets are in the wrong orientation. So e.g. 90° becomes 270° angles

"XO-1": U-turn Road but all the existence states of swirls on u-turns are inverted

Type: String Curse

Personal Curse Name: Utwirl

There isn't really a way for me to add a Y in there so this is what you're getting. For each 360° tiles, if there is no swirl on it, add one; otherwise remove the swirl.

XR-X*: Rose Garden but each rotation changes the number of planets

Type: Landmine Curse

Personal Curse Name: LANDMINE R THREE BODY

If clockwise, 2 planets. If counter-clockwise, 3 planets. In the second state, it cancels out the 5-X Crab curse

T3-14 - The *real* Speedy Floors!!

I don't know why it skips Defend the Castle

7-XC: Spin 2 Win but there's no fun allowed

Type: Crab Curse

Personal Curse Name: Unfun

Each tile takes the same amount of time, as if every tile is a 180°

MO-Y: EMOMOMO but ut after you meet a tile thats >180° the speed should be doubled compared to tiles <180°

Type: String Curse

Personal Curse Name: Fast Reflex

When you hit a tile which its angle is >180°, your current speed will be doubled for once, until you hit a tile which its angle is <180°, which will halved your current speed for once, until you hit a tile which its angle is >180°, which will doubled your current speed for once, until you... I think you get the idea

T3-15 - Pausing Floor!!

PA-X: Distance but the midspins are taking over this level

Type: String Curse

Personal Curse Name: Midspinz 2.0

From the webstie (Again): Replace some non-midspin tiles to midspin, without changing the rhythm.

RJ+Y: Fear Grows but the midspins has been changed to multitaps

Type: String Curse

Personal Curse Name: Chisako

Edited from: The multitaps has been changed to midspins

Now Chisato's the top... Actually, I wouldn't call the one whose gimmick is replaced the top

[RJ-X]: Fear Grows instead of Multitap, there is a pause of one bit

Type: Block Curse

Personal Curse Name: AkoNana

Nanami Hiromachi = Pause. Basically the multitaps are replaced with one bit pauses, so this entire thing basically removes some tiles and places a pause on the preceding tile

T3-17 - Answer!! Reversed!!

Damn, Yangsy miscounted. Anyways, now you have to guess which curse is removed

10+X: There are some tiles that its angle is bigger than π radians

Type: String Curse

Personal Curse Name: Voluntary Reflex

Edited from: There is no more tiles that its angle is bigger than π radians

If all the angles in the chart is less than 180°, then you can remove and place twirls wherever you want. The other option was "Credits but the level is made of pure tutorial", so it would've turn a tutorial back into the main level

T3-18 - ...WHAT THE (deleted) (deleted) (deleted) HECK??!?!!

2-XC: Offbeats but it's a little longer

Type: Crab Curse

Personal Curse Name: Longer I

Longer...

XH+Y: Final Hope but I didn't pay the DLC

Type: String Curse

Personal Curse Name: Deleted Level Curse

Edited from: This is a DLC level

Oops, no DLC

6-XC: PULSE but every time it goes up or down it gets faster

Type: Crab Curse

Personal Curse Name: TACHYCARDIA

It gets faster. These three are the initial curses of the level before more curses gets added

4-EX*: Love Letters (Kotdari Remix) but when the angle is a specific angle, it is double-pressed.

Type: Landmine Curse

Personal Curse Name: LANDMINE IV-E DOUBLE V2

Same as it's non-EX counterpart but with a different angle which is stated, in this case, 360°.

RJ-Y: Fear Grows but the multitaps has been changed to midspins

Now the uturns become a tile with a midspin

T2-X*: sing sing red indigo but midspin turns into a hairpin.

Type: Landmine Curse

Personal Curse Name: LANDMINE T2 MID TURNS V2

Midspins turn into u-turns. With these three curses, the overhang thing has effectively got longer by one tile. This continues over and over and over while getting faster and faster

T3-19 - Tricky Trialgens... nvm we have to slow down

XR-Y: Rose Garden but each 90° tile should have a triangle

It's not stated in the level, but it's there too

XR+XC: Rose Garden but each triangle makes you more excited

Type: Crab Curse

Personal Curse Name: STriangled

Edited from: Each triangle makes you more tired

Supposedly, the BPM speeds up whenever a triangle hits, but this is STriangler we're talking about, so it slows down

T3-20 - Almost there! Don't get distracted

"XO-2": Back-to-back Loops but all the existence states of swirls on 180° tiles are inverted

Type: String Curse

Personal Curse Name: STwirl

Same as XO-1, but it's for 180°

11-XAZC: Heracles but the Twirl tiles are multitaps

Type: Miss Qing Curse

Personal Curse Name: Two Hit Twirls

What it says on the tin. Now there's a double tap on every tile in this long stretch, more or less

3-XXX: PROCEED!PROCEED!PROCEED!

Type: XXX Curse

All tiles that originally pointed left now point right

[2-X]: Offbeats but the southern tiles are shorter, the northern ones longer.

Type: Block Curse

Personal Curse Name: Vertigo

Just read the curse title

End

XR-XC: Rose Garden but each triangle makes you more tired

XH-XC: Final Hope but every enclosed shape has an additional side

Type: Crab Curse

Personal Curse Name: POLYgon

Every polygon has one side added. Squares become pentagons and so on. After that, it is applied twice so the squares become hexagons instead

4-Y: Love Letters but short

Type: String Curse

Personal Curse Name: Shorter I

Inverse of 2-X Crab Curse. Skips the warp tiles+defend the castle part of the ending

12-Y: Artificial Chariot but the acute angles and the obtuse angles are swapped

Remember the hexagons brought about applying the XH Crab Curse twice? They're now two triangles, and the XH Crab Curse is applied two more times resulting in octagrams

XF-Y: Third Wave Flip Flop but you take the shortcut

Type: String Curse

Personal Curse Name: Dream

Get it? Because Dream is a speedrunner? Anyways, if the center of two (or more) tiles overlaps with each other, the planets will choose the shortest path (in time, not in tile count) to walk on.

XH-X*: Final Hope but every time you pass an n-gon, increase the speed by 0.01n times

XC-Y: Credits but it's made of pure tutorial

Type: String Curse

Personal Curse Name: Toriel

Replaces a part of a level with it's corresponding tutorial. Or any tutorial for that matter

XC+Y: Credits but it's the main level

Type: String Curse

Personal Curse Name: Asriel

Edited from: It's made of pure tutorial

Undoes the previous curse, it doesn't have to be the same level the tutorial is from, but it is. It is used to repeat that end bit an absurd amount of times


And we're done!